TY - GEN
T1 - Capturing preferences of Non-verbal Autistic Children while watching cartoons on YouTube
AU - Moeini, Roya
AU - Ratté, Sylvie
AU - Ménard, Pierre André
AU - Yvon, Marc
AU - Beaujard, Christel
AU - Mottron, Laurent
N1 - Publisher Copyright:
©2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Non-verbal autistic children (NVAC) often learn their first language by watching videos on digital devices. One of the peculiarities of autistic language is the phenomenon of "unexpected bilingualism", where the first words are spoken in a language other than the language of their parents. How they learn language by watching and which content appeals to them is unclear, but autistic children focus on cartoons, especially those with letters, numbers, shapes, animals, and vehicles, which form most of their first words they produce. This paper presents an ongoing study that examines NVAC interactions with the screen while watching YouTube on a tablet and correlates these indirect feedback signals with video content. We outline possible NVAC interaction events— touches, pauses, or skips—and suggest how they can be interpreted as indicators of engagement or disengagement. By matching these children's interaction events to each cartoon's visual and textual components, our approach can detect coarse-grained (overall video preference) and fine-grained (specific moments or objects of interest) NVAC preferences. Future work will test these assumptions in longitudinal NVAC studies and create a personalized system that supports NVAC language acquisition and helps psychologists understand how they learn language through watching cartoons.
AB - Non-verbal autistic children (NVAC) often learn their first language by watching videos on digital devices. One of the peculiarities of autistic language is the phenomenon of "unexpected bilingualism", where the first words are spoken in a language other than the language of their parents. How they learn language by watching and which content appeals to them is unclear, but autistic children focus on cartoons, especially those with letters, numbers, shapes, animals, and vehicles, which form most of their first words they produce. This paper presents an ongoing study that examines NVAC interactions with the screen while watching YouTube on a tablet and correlates these indirect feedback signals with video content. We outline possible NVAC interaction events— touches, pauses, or skips—and suggest how they can be interpreted as indicators of engagement or disengagement. By matching these children's interaction events to each cartoon's visual and textual components, our approach can detect coarse-grained (overall video preference) and fine-grained (specific moments or objects of interest) NVAC preferences. Future work will test these assumptions in longitudinal NVAC studies and create a personalized system that supports NVAC language acquisition and helps psychologists understand how they learn language through watching cartoons.
KW - Autism
KW - Language acquisition
KW - Multimodal Analysis
KW - Non-social language learning
KW - User Interaction Modeling
UR - https://www.scopus.com/pages/publications/105015893708
U2 - 10.1109/ICDH67620.2025.00039
DO - 10.1109/ICDH67620.2025.00039
M3 - Contribution to conference proceedings
AN - SCOPUS:105015893708
T3 - Proceedings - 2025 IEEE International Conference on Digital Health, ICDH 2025
SP - 217
EP - 219
BT - Proceedings - 2025 IEEE International Conference on Digital Health, ICDH 2025
A2 - Chang, Rong N.
A2 - Chang, Carl K.
A2 - Yang, Jingwei
A2 - Atukorala, Nimanthi
A2 - Chen, Dan
A2 - Helal, Sumi
A2 - Tarkoma, Sasu
A2 - He, Qiang
A2 - Kosar, Tevfik
A2 - Ardagna, Claudio
A2 - Palmerini, Luca
A2 - Saab, Carl
A2 - Wen, Bo
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2025 IEEE International Conference on Digital Health, ICDH 2025
Y2 - 7 July 2025 through 12 July 2025
ER -