TY - GEN
T1 - Exploring Interaction Paradigms for Performing Medical Image Segmentation Tasks in Virtual Reality
AU - Jones, Zachary
AU - Drouin, Simon
AU - Kersten-Oertel, Marta
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Virtual reality (VR) facilitates immersive visualization and interaction with complex medical images in immersive platforms. It remains unclear which VR input schemes and devices are optimal for these tasks. In this study, we perform a 12-person study to investigate user performance and experience while performing medical image segmentation with two control schemes, keyboard and mouse (KBM) and VR motion controllers (MC). Our results showed that motion controllers are faster in smaller segmentation tasks and offer a more pleasant user experience, however no significant difference in user accuracy was observed.
AB - Virtual reality (VR) facilitates immersive visualization and interaction with complex medical images in immersive platforms. It remains unclear which VR input schemes and devices are optimal for these tasks. In this study, we perform a 12-person study to investigate user performance and experience while performing medical image segmentation with two control schemes, keyboard and mouse (KBM) and VR motion controllers (MC). Our results showed that motion controllers are faster in smaller segmentation tasks and offer a more pleasant user experience, however no significant difference in user accuracy was observed.
KW - Human computer interaction (HCI)-Interaction paradigms-Mixed / augmented reality
KW - Interaction devices-Haptic Devices
KW - Interaction devices-Keyboards
KW - Interaction devices-Pointing devices
UR - https://www.scopus.com/pages/publications/105005161180
U2 - 10.1109/VRW66409.2025.00296
DO - 10.1109/VRW66409.2025.00296
M3 - Contribution to conference proceedings
AN - SCOPUS:105005161180
T3 - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
SP - 1300
EP - 1301
BT - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
Y2 - 8 March 2025 through 12 March 2025
ER -