TY - GEN
T1 - Adaptive Neural Kernels for Gradient-domain Rendering
AU - Josse, Matthieu
AU - Litalien, Joey
AU - Gruson, Adrien
N1 - Publisher Copyright:
© 2025 Copyright is held by the owner/author(s). Publication rights licensed to ACM.
PY - 2025/12/14
Y1 - 2025/12/14
N2 - Monte Carlo methods are a cornerstone of physics-based light transport simulations, valued for their ability to produce high-quality photorealistic images. These stochastic methods often suffer from variance, resulting in undesirable noise in the rendered images. Gradient-domain rendering (GDR) techniques mitigate this problem by estimating unbiased image-space gradients via so-called shift-mapping operators. While these mappings are computationally efficient, they can yield high-variance gradients - and thus poor reconstruction quality - when applied to pixels with wildly different integrals. We tackle this challenge by dynamically selecting the optimal set of neighboring pixels for applying shift-mapping under random sequence replay. Key to our approach is a differentiable sorting network that softly ranks the output of a convolutional neural network conditioned on input sample features for weighted reconstruction. This module is carefully rigidified over time to converge to a hard top-k selection, allowing end-to-end optimization with respect to the reconstruction error. Our method is versatile and can be jointly optimized with other adaptive sampling strategies. We demonstrate variance reduction over other traditional adaptive gradient-domain methods across scenes of varying radiometric complexity.
AB - Monte Carlo methods are a cornerstone of physics-based light transport simulations, valued for their ability to produce high-quality photorealistic images. These stochastic methods often suffer from variance, resulting in undesirable noise in the rendered images. Gradient-domain rendering (GDR) techniques mitigate this problem by estimating unbiased image-space gradients via so-called shift-mapping operators. While these mappings are computationally efficient, they can yield high-variance gradients - and thus poor reconstruction quality - when applied to pixels with wildly different integrals. We tackle this challenge by dynamically selecting the optimal set of neighboring pixels for applying shift-mapping under random sequence replay. Key to our approach is a differentiable sorting network that softly ranks the output of a convolutional neural network conditioned on input sample features for weighted reconstruction. This module is carefully rigidified over time to converge to a hard top-k selection, allowing end-to-end optimization with respect to the reconstruction error. Our method is versatile and can be jointly optimized with other adaptive sampling strategies. We demonstrate variance reduction over other traditional adaptive gradient-domain methods across scenes of varying radiometric complexity.
KW - gradient-domain rendering
KW - Monte Carlo light transport
KW - neural rendering
KW - photorealistic rendering
UR - https://www.scopus.com/pages/publications/105032527741
U2 - 10.1145/3757377.3763920
DO - 10.1145/3757377.3763920
M3 - Contribution to conference proceedings
AN - SCOPUS:105032527741
T3 - Proceedings - SIGGRAPH Asia 2025 Conference Papers, SA 2025
BT - Proceedings - SIGGRAPH Asia 2025 Conference Papers, SA 2025
A2 - Spencer, Stephen N.
A2 - Komura, Taku
A2 - Wimmer, Michael
A2 - Fu, Hongbo
PB - Association for Computing Machinery, Inc
T2 - 2025 SIGGRAPH Asia 2025 Conference Papers, SA 2025
Y2 - 15 December 2025 through 18 December 2025
ER -