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CONCEPTION ET IMPLÉMENTATION D'UNE CAMÉRA ACOUSTIQUE 3D PORTABLE BASÉE SUR GPU POUR LA GESTION DU BRUIT INDUSTRIEL

Translated title of the contribution: Design and implementation of a portable, GPU-based 3D acoustic camera for industrial noise management
  • Loïc Boileau
  • , Joël Lemay
  • , Kevin Rouard
  • , Loïc Forma
  • , Julien St-Jacques
  • , Olivier Doutres
  • , Thomas Padois
  • , Frank Sgard
  • , Hugues Nélisse
  • , Alain Berry
  • , François Grondin
  • , Nicolas Quaegebeur
  • Université de Sherbrooke
  • École de technologie supérieure
  • Institut de recherche Robert-Sauvé en santé et en sécurité du travail

Research output: Contribution to journal › Journal Article › peer-review

Abstract

The increasing prevalence of noise-induced hearing loss among industrial workers highlights the need for advanced noise source localization in noisy, confined workplaces. This project presents a portable, GPU-based 3D acoustic camera that combines a spherical array of 64 MEMS microphones with cutting-edge signal processing on a GPU platform. Innovations include time-division multiplexing (TDM) and a modified I2S protocol, enabling microphone spacing up to 400 mm and simplifying the design of extended 3D arrays. Results using a 315 mm radius spherical array and a 360° depth camera deliver a 30 Hz refresh rate over a 150,000-pixel grid. The system provides precise, real-time noise localization, contributing to workplace noise assessment and hearing loss prevention.

Translated title of the contributionDesign and implementation of a portable, GPU-based 3D acoustic camera for industrial noise management
Original languageFrench
JournalCanadian Acoustics - Acoustique Canadienne
Volume54
Issue number2
Publication statusPublished - 1 Jun 2026

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