TY - GEN
T1 - GHOST and 3GEA
T2 - 13th International Conference on Control, Mechatronics and Automation, ICCMA 2025
AU - Mohamadi, Houssem Eddine
AU - Kara, Nadjia
AU - Gherbi, Abdelouahed
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Intelligent unmanned aerial vehicles (UAVs) can effortlessly execute large-scale and complex missions due to their maneuverability and autonomy. Networks of heterogenous UAVs carrying various equipment and resources offer more opportunities to execute the tasks that single UAV may fail to do it alone as multiple UAVs can form coalitions and cooperatively share their resources and complete the missions. In this paper, two novel algorithms have been proposed to tackle the challenges that engulf the problem of distributed task allocation and coalition formation with multiple vehicles. A dynamic game-theory-based algorithm named GHOST where the UAVs autonomously act as rational players and move according to their preferences to choose the members and sort the tasks for their coalitions. In addition to an evolutionary algorithm with 3-generations (3GEA) used for planning the coordinates of UAVs. This algorithm makes use of an archive of previous best solutions and a shallow FNN (feedforward neural network) trained with multiple supervised algorithms to improve the convergence and diversity of solutions. The comparative analyses with more than 20 state-of-the-art clustering and evolutionary algorithms proved that the proposed algorithms could achieve optimal coalition structures and complete missions with a success rate of 85-100%.
AB - Intelligent unmanned aerial vehicles (UAVs) can effortlessly execute large-scale and complex missions due to their maneuverability and autonomy. Networks of heterogenous UAVs carrying various equipment and resources offer more opportunities to execute the tasks that single UAV may fail to do it alone as multiple UAVs can form coalitions and cooperatively share their resources and complete the missions. In this paper, two novel algorithms have been proposed to tackle the challenges that engulf the problem of distributed task allocation and coalition formation with multiple vehicles. A dynamic game-theory-based algorithm named GHOST where the UAVs autonomously act as rational players and move according to their preferences to choose the members and sort the tasks for their coalitions. In addition to an evolutionary algorithm with 3-generations (3GEA) used for planning the coordinates of UAVs. This algorithm makes use of an archive of previous best solutions and a shallow FNN (feedforward neural network) trained with multiple supervised algorithms to improve the convergence and diversity of solutions. The comparative analyses with more than 20 state-of-the-art clustering and evolutionary algorithms proved that the proposed algorithms could achieve optimal coalition structures and complete missions with a success rate of 85-100%.
KW - decision-making
KW - evolutionary algorithm
KW - Game Coalition Formation
KW - task allocation
KW - Unmanned aerial vehicles
UR - https://www.scopus.com/pages/publications/105034360838
U2 - 10.1109/ICCMA67641.2025.11369613
DO - 10.1109/ICCMA67641.2025.11369613
M3 - Contribution to conference proceedings
AN - SCOPUS:105034360838
T3 - 2025 13th International Conference on Control, Mechatronics and Automation, ICCMA 2025
SP - 281
EP - 291
BT - 2025 13th International Conference on Control, Mechatronics and Automation, ICCMA 2025
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 24 November 2025 through 26 November 2025
ER -