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[GAS 2022] Software Project Management Anti-Patterns for Video Game Development

  • Cristiano Politowski (Créateur)
  • Gabriel C. Ullmann (Créateur)
  • Yann Gael Gueheneuc (Créateur)
  • Fabio Petrillo (Créateur)
  • João Eduardo Montandon (Créateur)

Ensemble de données

Description

This dataset contains an analysis of 440 project management problems described in game postmortems from gamedeveloper.com (formerly Gamasutra). We grouped these problems into candidate anti-patterns, an then we link these candidates with anti-patterns documented in the Software Engineering literature. Specifically, we aim to answer the following research question how video game anti-pattern fits into the software anti-patterns literature?
Date mise à disposition7 janv. 2022
EditeurZenodo

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