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What Makes a Game High-rated? Towards Factors of Video Game Success

  • Gabriel C. Ullmann
  • , Cristiano Politowski
  • , Yann Gael Gueheneuc
  • , Fabio Petrillo
  • Concordia University
  • Université du Québec à Chicoutimi

Research output: Contribution to Book/Report typesContribution to conference proceedingspeer-review

4 Citations (Scopus)

Abstract

As the video game market grows larger, it becomes harder for games to stand out from the crowd. Launching a successful game encompasses different factors, some of which are not well-known. In this paper, we investigate some factors that affect game scores, considering high-rated video games from a dataset of 200 projects. Results show that smaller team sizes are often linked to higher scores. On the other hand, the level of freedom given to developers, as well as genre, graphical perspective, game modes and platforms do not correlate to score. Additionally, teams from successful games also experience more crunch time while fewer problems with schedule and budget allocation. Further analysis shows that team, technical, and game design factors should be the main focus of the game developers.

Original languageEnglish
Title of host publicationProceedings - 6th International ICSE Workshop on Games and Software Engineering
Subtitle of host publicationEngineering Fun, Inspiration, and Motivation, GAS 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages16-23
Number of pages8
ISBN (Electronic)9781450392938
DOIs
Publication statusPublished - 8 Dec 2022
Externally publishedYes
Event6th IEEE/ACM International ICSE Workshop on Games and Software Engineering: Engineering Fun, Inspiration, and Motivation, GAS 2022 - Pittsburgh, United States
Duration: 20 May 202220 May 2022

Publication series

NameProceedings - 6th International ICSE Workshop on Games and Software Engineering: Engineering Fun, Inspiration, and Motivation, GAS 2022

Conference

Conference6th IEEE/ACM International ICSE Workshop on Games and Software Engineering: Engineering Fun, Inspiration, and Motivation, GAS 2022
Country/TerritoryUnited States
CityPittsburgh
Period20/05/2220/05/22

!!!Keywords

  • Development
  • Project
  • Software
  • Success
  • Video-games

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